MCA2050- COMPUTER ARCHITECTURE

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(WINTER  2014) ASSIGNMENT

 

PROGRAM MCA (Revised Fall 2012)
SEMESTER 2
SUBJECT CODE & NAME MCA2050- COMPUTER ARCHITECTURE
CREDIT 2
BK ID B1405
MAX.MARKS 60

 

Note: Answer all questions. Kindly note that answers for 10 marks questions should be approximately of 400 words. Each question is followed by evaluation scheme.

 

  1. What is the difference between process and thread?

Answer : A process is an executing instance of an application. What does that mean? Well, for example, when you double-click the Microsoft Word icon, you start a process that runs Word. A thread is a path of execution within a process. Also, a process can contain multiple threads. When you start Word, the operating system creates a process and begins executing the primary thread of that process.

 

It’s important to note that a thread can do anything a process can do. But since a process can consist of multiple threads, a thread could be considered a ‘lightweight’ process. Thus, the essential difference between a thread and a process is

 

 

  1. Explain the any five types of addressing modes.

Answer : To reference a large range of locations in main memory, a variety of addressing technique are used. The common addressing modes are:

  • Immediate
  • Direct
  • Indirect
  • Register
  • Register indirect

 

 

 

  1. Describe the logical layout of both RISC and CISC computers

Answer : An important aspect of computer architecture is the design of the instruction set for the processor. The instruction set chosen for a particular computer determines the way that machine language programs are constructed. Early computers had small and simple instruction sets, forced mainly by the need to minimize the hardware used to implement them. As digital hardware became cheaper with the advent of integrated circuits, computer instructions tended to increase both in number and complexity. Many computers have instruction sets that include more than 100 and sometimes even more than 200 instructions. These computers also employ a variety of data types and a large number of addressing modes.

 

  1. Explain the concept of branch handling. What is delayed branching?

Answer : A branch is an instruction in a computer program that may, when executed by a computer, cause the computer to begin execution of a different instruction sequence. Branch (or branching, branched) may also refer to the act of beginning execution of a different instruction sequence due to executing a branch instruction. A branch instruction can be either an unconditional branch, which always results in branching, or a conditional branch, which may or may not cause branching depending on some condition.

 

When executing (or “running”) a program, a computer will fetch and execute instructions in sequence (in their order of appearance in the

 

 

  1. Explain any five types of vector instructions in detail.

 

Answer : five types of vector instructions are below :

 

  1. Elemental Vector Operations

 

The Cray X1 system vector instruction set contains vector versions of most scalar integer functions, floating-point functions, and memory references. These elemental vector operations process each element independently. They execute under control of a mask register (m0,…,m3) and the vector length register (vl). Though there are 8 mask registers, only the first 4 can be used in the vector instructions.

 

The assembler’s default controlling mask register is m0. By software convention, every bit in m0 is always set.

 

 

6 Write short notes on:

 

  1. a) UMA

Answer: Uniform memory access (UMA) is a shared memory architecture used in parallel computers. All the processors in the UMA model share the physical memory uniformly. In a UMA architecture, access time to a memory location is independent of which processor makes the request or which memory chip contains the transferred data. Uniform memory access computer architectures are often contrasted with non-uniform memory access (NUMA) architectures. In the UMA architecture, each processor may

 

 

  1. b) NUMA

Answer: NUMA (non-uniform memory access) is a method of configuring a cluster of microprocessor in a multiprocessing system so that they can share memory locally, improving performance and the ability of the system to be expanded. NUMA is used in a symmetric multiprocessing ( SMP ) system. An SMP system is a “tightly-coupled,” “share everything” system in which multiple processors working under a single operating system access each other’s memory over a common bus or “interconnect” path. Ordinarily, a limitation of SMP is that as microprocessors are added, the shared bus or data path get overloaded and becomes a performance bottleneck. NUMA adds an intermediate level of memory

Dear students get fully solved assignments

Send your semester & Specialization name to our mail id :

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